


- #Phantasy star online 2 ps4 english patch update#
- #Phantasy star online 2 ps4 english patch series#
- #Phantasy star online 2 ps4 english patch windows#
release was to control the rolling out of the stories and also due to server capacity. The reason why we put it on a different server for the U.S. Is this one of the reasons that the Western servers are separate from the Japanese servers? So that you could roll out the later episodes at the appropriate pace, rather than dump all the Western players onto the same servers as players in Asia, who have experienced all of that content already? Or did it have to do with the consideration of data speeds? We heard a lot of players say they’ve been waiting eight long years for this release.

So in February, we had the closed beta, and there was an unexpectedly high number of participants. What is your impression of how the beta went in the U.S.? But as an online game, I feel the real challenge will be in maintaining the service going forward. and Sega Japan took surveys from the fans about what they wanted in the game. There is a sense of relief there was a lot of planning that went into the development for example, Sega U.S. Is it a relief now that PSO 2 is finally out in the West, for all the English-speaking PSO fans who have been asking for it for years? So I’m sort of the localization specialist. release of the Xbox version as well as the Asian release of PSO 2, which was released prior to the U.S. Why were you assigned to handle the Western release of PSO 2 ? I’ve worked on some smaller titles but otherwise worked mostly on mobile games. What other projects have you worked on at Sega? I started with Phantasy Star Universe in Japan and then also the release of the North American Xbox version of PSU. How long have you been working on PSO 2, or with the team in general? 3 development team and I’m the producer of the North American release of PSO 2 - and I worked as the liaison with various teams for the development of the North American version. Yuji Nakazawa: My name is Yuji Nakazawa, and I’m part of Sega’s No. Polygon: Please introduce yourself and in your own words describe your role on the PSO 2 team. Phantasy Star Online 2 New Genesis screenshot Image: Sega Meanwhile, we recently spoke to Yuji Nakazawa, PSO 2’s North America producer, about the game’s long-awaited arrival in the West. Details on New Genesis are light at the moment, but Sega says it will reveal more in the Tokyo Game Show timeframe later this year.
#Phantasy star online 2 ps4 english patch update#
This update is being released in lieu of a new episode to bring the 8-year-old graphics engine up to date, worldwide.
#Phantasy star online 2 ps4 english patch windows#
Western audiences often wondered whether the game would come to North America at all, yet Phantasy Star Online 2 is now available in the West on Xbox One and Windows PC.Īdditionally, Sega has announced a new, open-world PSO 2 update called New Genesis, due out in 2021. Now, to finish off our series, we turn our attention to Phantasy Star Online 2, which recently arrived in the West two decades after the release of the Dreamcast original - and eight long years after PSO 2’s release in Japan. We started with producer Yuji Naka, then went in-depth with director Takao Miyoshi, composer Hideaki Kobayashi, script writer Akinori Nishiyama/effects designer Takanori Fukazawa, and a trio of programmers.
#Phantasy star online 2 ps4 english patch series#
Over the past five weeks, we looked back at Sega’s groundbreaking Phantasy Star Online with a series of retrospective interviews.
